[NUT-devel] Names in Nut Packets

Rich Felker dalias at aerifal.cx
Sun Feb 19 20:11:08 CET 2006


On Sun, Feb 19, 2006 at 07:31:03PM +0100, Michael Niedermayer wrote:
> Hi
> 
> On Sun, Feb 19, 2006 at 01:21:01PM -0500, Rich Felker wrote:
> > On Sun, Feb 19, 2006 at 03:05:09PM +0100, Michael Niedermayer wrote:
> > > > i think not limit them, allow the user to have whatever extra weird fields 
> > > > he wants, there's no big disadvantage in allowing full utf-8...
> > > 
> > > id say require names and types to be ASCII and in english or at least suggest
> > > it if possible, otherwise we might end up with X-?????? stuff written in your
> > > favorite asian or whatever language
> > 
> > What's wrong with this? A player can just ignore names it can't
> > display, since they obviously won't represent anything meaningful to
> 
> well, the problem is "X-cartoonist" vs "X-mangaka in kanji" for example, even
> if i cant read the value (name of the artist) i would like to know what the
> field does contain, not to mention the issue of what name english cartoons 
> would then use

Why require everyone to use english? I'm very against this. It's
imperialist and unnecessary. If you really care you can copy the
string into babelfish or whatever..

Rich




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