[FFmpeg-devel] Fix bug of FFMPEG: can't play back H264 encoded streaming media transported Via network
Michael Niedermayer
michaelni
Thu Mar 27 16:51:58 CET 2008
On Thu, Mar 27, 2008 at 01:24:29PM +0800, ?? wrote:
[...]
> In my development of a Multimedia live broadcast system over the Internet, I
> choose to use FFMPEG to
>
> be my decoder to decode H.264 multimedia streaming at client side. But I
> found that FFMPEG can't
>
> work properly to decode H.264 network streaming, while it can decode local
> multimedia file encoded
>
> in H.264 way.
>
> So I guess there may be some different between H.264 local file and
> H.264Network
> streaming.The
>
> differnces may be the encode format or file header,or something others.In my
> GSoc,I will try my best
>
> to develop FFMPEG H.264 model to make it support for NetworkStreaming,which
> is called H264
>
> NetCodec.
There is no such thing as "H264 NetCodec" also there is no such thing as
Streamed H.264. Theres a H.264 recommandition from ITU and at least one
H.264 in RTP one.
> It will be implemented in C++, also I will provide APIs for
> further development.
I am sorry, but C++ is not a language acceptable for ffmpeg.
Also no matter what excatly you want to do for ffmpeg google summer of code
2008. You will have to finish a qualification task first. see
http://wiki.multimedia.cx/index.php?title=Small_FFmpeg_Tasks
and
http://wiki.multimedia.cx/index.php?title=FFmpeg_Summer_Of_Code_2008
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Why not whip the teacher when the pupil misbehaves? -- Diogenes of Sinope
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