[FFmpeg-devel] [PATCH] Re: new command-line option for ffplay

Stefano Sabatini stefano.sabatini-lala
Sun Jul 4 14:45:43 CEST 2010


On date Sunday 2010-07-04 01:02:23 +0200, Michael Niedermayer encoded:
> On Sat, Jul 03, 2010 at 10:40:44PM +0200, Stefano Sabatini wrote:
> > On date Thursday 2010-06-24 23:01:43 -0400, Alexei Svitkine encoded:
> > > > I have no strong opinion on the feature and I'll leave Michael to
> > > > decide. One question comes to mind, won't be the possiblity to execute
> > > > all the ffplay commands be a bonus rather than an issue in your
> > > > particular scenario?
> > > 
> > > Not really. I want any input to skip the cutscene - i.e. so players
> > > can hit space (the biggest key on the keyboard, so easiest to hit) to
> > > skip it - by default anyway. We'll probably allow the users to tweak
> > > the ffplay invocation command via an .ini file, if they wish, though.
> > >
[...]
> > > Updated patch is attached.
> > Apart that the change is possibly useful in such scenarios and it has
> > small impact on the code, so I'm in favor of this patch.
> > 
> > Michael?
> 
> if you consider this usefull iam not against but iam also not sure what this
> is good for

I believe it may be useful when ffplay is used as external helper
application like in this scenario (a videogame calling ffplay to play
some cutscene), so patch applied.

Regards.
-- 
FFmpeg = Forgiving & Friendly Muttering Peaceless Emblematic God



More information about the ffmpeg-devel mailing list