[FFmpeg-devel] [PATCH] Add tools/merge-all-source-plugins
Zhao Zhili
quinkblack at foxmail.com
Thu May 15 19:25:38 EEST 2025
> On May 15, 2025, at 23:27, Michael Niedermayer <michael at niedermayer.cc> wrote:
>
> Hi Zhao Zhili
>
> On Thu, May 15, 2025 at 06:58:54PM +0800, Zhao Zhili wrote:
>>
>>
>>> On May 14, 2025, at 18:55, Michael Niedermayer <michael at niedermayer.cc> wrote:
>>>
>>> Simple script to merge all source plugins.
>>
>> I think this is confusing. The operation of merging multiple branches can hardly be considered
>> a plugin.
>
> Each branch (well, there is just one ATM)
>
> represents and contains exactly one plugin or you could also call it feature.
> merging that branch integrates that feature / plugin.
>
> Its a very simple system, it achives many of the goals people have
> 1. simple
> 2. easy to maintain
> 3. it does not allow binary blobs without source
> 4. it allows people to develop code under their own rules
A plugin is accessories to the main project and cannot work independently on their own.
If I understand correctly, this strategy is working with other forks. A fork can merge other
forks as many as possible, and call itself the monolithic fork.
I want plugin support, mainly due to slow and hard building issues. Current strategy
doesn’t help in this case.
>
> Let me elaborate on 4.
> We are not a closed source company, people have the right to work on what
> they want to work on. I think 99% of us agree here
>
> Fact is, this does not work in ffmpeg-devel currently, several people have
> had their work rejected for non technical and non legal reasons.
> We could remove the most aggressive people, that would reduce this issue
> or we could support plugins (source plugins or classical plugins the details
> dont matter as long as developers can develop their code on their own terms
> and users can use them without censorship by someone)
> We also could change the development model to be like linux where this problem
> does not exist like this.
>
> So really, the way i think you should view plugins (and it could be a totally
> different implementation of teh concept of a plugin than this here)
> Is as a way to keep everyone in one team.
> If we cant give people a way to develop code externally and still have
> it accessible to users then we have to make it possible to develop
> it inside ffmpeg. Or we will loose many new developers who all want to
> develop something new and just cannot in this environment.
>
> That will lead to more conflicts and then the chance of people being kicked
> out or leaving will also go up. And if 2 people disagree, the one who wants
> to work should stay, and the one who wants to have a say in the work
> of the other should leave. Its the obvious way. A person working
> vs a person objecting to work. Which way will a project move forward ...
>
> I want to work, I want everyone else to be able to work, I want everyones
> work to be available to the end user.
>
> thanks
>
> PS: we can of course rename merge-all-source-plugins if someone has a better
> name
>
> [...]
>
> --
> Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
>
> If you think the mosad wants you dead since a long time then you are either
> wrong or dead since a long time.
>
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