[MPlayer-dev-eng] -geometry code and -vo fbdev broken
Joey Parrish
joey at nicewarrior.org
Sun Feb 23 17:34:42 CET 2003
On Sun, Feb 23, 2003 at 04:07:27PM +0100, Michael Niedermayer wrote:
> :(, IMHO vo's shouldnt do such conversion themselfs, instead the video filter
> layer should do it, but if ppl disagree then ill fix all the affected vo's so
> that they use the swscaler internally for the conversion (the yuv2rgb code
> uses the swscaler context now ...)
vo_gif89a uses yuv2rgb internally because it benefits from slices, but
has to output everything in rgb. Rendering the slices rather than full
frames gives a noticable speed improvement when ripping to gif. Also,
there is potential to code something a lot like slices into the output
gif, which would save a lot of space through motion compression.
vo_gif89a does not currently do this, but it could be added in the future.
(If I get around to gif hacking again this semester.)
I vote that gif89a and other vo's that have similar needs should be
fixed to use swscale. (Which, without RTFS I don't know how to do. I'm
currently working on more cygwin issues/testing, but if the vo is still
broken later tonight, I'll probably figure it out and send a patch.)
> otherwise slices + vf should be fixed and the yuv2rgb code should be removed
> from the VOs
>
> [...]
>
> Michael
Thanks,
--Joey
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