[MPlayer-dev-eng] Delayed Packets
D Richard Felker III
dalias at aerifal.cx
Thu May 8 05:39:09 CEST 2003
On Wed, May 07, 2003 at 07:33:26PM -0700, Rohit Kapoor wrote:
> Thanks for the reply. So, this is just like the situation one sees when one
> uses something like the Real Player, which pauses and buffers each time its
> buffer becomes empty. Right?
No, actually it pauses and immediately restarts as soon as it gets
data again, so it'll keep chopping up. :)
Seriously, if you can't keep the buffer from depleting, then the
bitrate you're using is too high and you need to drop down.
Rebuffering will just result in long pauses every few seconds instead
of continued choppiness, but neither is acceptable imo.
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