[MPlayer-dev-eng] Delayed Packets
rohitk at CS.UCLA.EDU
Thu May 8 06:37:11 CEST 2003
Thanks for the info.
----- Original Message -----
From: "D Richard Felker III" <dalias at aerifal.cx>
To: <mplayer-dev-eng at mplayerhq.hu>
Sent: Wednesday, May 07, 2003 8:39 PM
Subject: Re: [MPlayer-dev-eng] Delayed Packets
> On Wed, May 07, 2003 at 07:33:26PM -0700, Rohit Kapoor wrote:
> > Rich,
> > Thanks for the reply. So, this is just like the situation one sees when
> > uses something like the Real Player, which pauses and buffers each time
> > buffer becomes empty. Right?
> No, actually it pauses and immediately restarts as soon as it gets
> data again, so it'll keep chopping up. :)
> Seriously, if you can't keep the buffer from depleting, then the
> bitrate you're using is too high and you need to drop down.
> Rebuffering will just result in long pauses every few seconds instead
> of continued choppiness, but neither is acceptable imo.
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