[MPlayer-dev-eng] vo_gl2 & Mac OS X (was: [PATCH] OS/X vo_gl2.c compile error)
Dan Christiansen
danchr at daimi.au.dk
Tue Jul 6 13:40:18 CEST 2004
Reimar Döffinger wrote:
> Did the Darwin patch that introduced it actually make vo_gl2 work
> better on Darwin? Up to now I got no feedback concerning this, the
> person who suggested a similar change didn't respond anymore...
I tried it out, with the above compile error fixed on my own. I get the
same results as with X11 vo_gl2: It can't find a supported texture size.
This is on a 1.25GHz eMac w/ an 32MB ATI card - the relevant verbose
output is pasted below. I used to have a 400MHz iMac with an 8MB ATI
128VR, and it didn't work either. I don't have Linux installed right
now, so I can't compare.
- Dan Christiansen
---
VO: [gl2] 320x240 => 320x240 BGR 24-bit
VO: Description: X11 (OpenGL) - multiple textures version
VO: Author: Arpad Gereoffy & Sven Goethel
[gl2] OpenGL Driver Information:
vendor: ATI Technologies Inc.,
renderer ATI Radeon 9200 OpenGL Engine,
version 1.3 ATI-1.3.18
[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)
[gl2] Needed texture [256x512] too big, trying [256x256] !
[gl2] Needed texture [256x256] too big, trying [128x256] !
[gl2] Needed texture [128x256] too big, trying [128x128] !
[gl2] Needed texture [128x128] too big, trying [64x128] !
[gl2] Needed texture [64x128] too big, trying [64x64] !
[gl2] Needed texture [64x64] too big, trying [32x64] !
[gl2] Give up .. usable texture size not avaiable, or texture config error !
FATAL: Cannot initialize video driver.
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