[MPlayer-dev-eng] Defining MPlayers RGB color formats
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Sat Jul 31 11:38:00 CEST 2004
Hi,
> I made a list how OpenGL defines the RGB/BGR color formats and how
> MPlayer defines them on little-endian (see attachment). What I'd like to
> have ASAP is:
>
> 1) someone telling me what format they have on big-endian, adding
> missing formats if there are any.
> 2) agreement on how they are/should be defined (probably the current
> implementation is ok, although I find it a bit weird)
> 3) correcting DOCS/tech/colorspaces.txt and adding definitions as in my
> list, with short C-code snippets. At the same time I would fix vo_gl to
> actually work with (probably) all.
could somebody please respond to this?! At least vo_gl, vo_gl2 and
vo_x11 (bug #8) are (partially) broken and can't really be fixed without
this!
Greetings,
Reimar Döffinger
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