[MPlayer-dev-eng] Defining MPlayers RGB color formats

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Sat Jul 31 11:38:00 CEST 2004


Hi,

> I made a list how OpenGL defines the RGB/BGR color formats and how 
> MPlayer defines them on little-endian (see attachment). What I'd like to 
> have ASAP is:
> 
> 1) someone telling me what format they have on big-endian, adding 
> missing formats if there are any.
> 2) agreement on how they are/should be defined (probably the current 
> implementation is ok, although I find it a bit weird)
> 3) correcting DOCS/tech/colorspaces.txt and adding definitions as in my 
> list, with short C-code snippets. At the same time I would fix vo_gl to 
> actually work with (probably) all.

could somebody please respond to this?! At least vo_gl, vo_gl2 and 
vo_x11 (bug #8) are (partially) broken and can't really be fixed without 
this!

Greetings,
Reimar Döffinger




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