[MPlayer-dev-eng] float vs. double
Arpi
arpi at thot.banki.hu
Sun Sep 22 13:32:31 CEST 2002
Hi,
> It seems like rounding errors in some of the time sync calculations
> accumulate after a while. They might be less if "double" was used.
> And aren't most of our processors as fast at dealing with a double?
> I guess it doesn't matter since pts_correction eventually picks up
> the slack, but it uses float too, so it might get less and less
> precise toward the end of a long movie. Just curious if there's a
> reason a float is better?
i didn't notice such behaviour...
A'rpi / Astral & ESP-team
--
Developer of MPlayer, the Movie Player for Linux - http://www.MPlayerHQ.hu
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