[MPlayer-users] Bicubic scaling in vo_gl - does it ever work?

Vladimir Mosgalin mosgalin at VM10124.spb.edu
Tue Jun 13 10:21:20 CEST 2006


Hi Reimar Doeffinger!

 On 2006.06.13 at 09:56:34 +0200, Reimar Doeffinger wrote next:

> >  On 2006.06.12 at 22:30:25 +0200, Reimar D?ffinger wrote next:
> > > If it is above or near what the limit can do, yes. You haven't mentioned
> > > which card you have, so I can't tell you what to expect. But if it's
> > > older than I'd say 2 years, don't expect it to work I'd say.
> > 
> > It's Radeon X1900XT. And don't you dare to call it slow!

(just noticed I forgot to add a smiley here. Hope you guessed about it) 

> > > My Geforce 5700 is older than that, but nVidia started earlier with this
> > > stuff...
> > 
> > Well, X1900XT should be about 5 times faster than it in some fancy 3D
> > stuff. Even if ati linux drivers are crap, it shouldn't be THAT slow.
> > Something is plainly wrong.
> 
> Only explanation I can currently think of is that the driver might
> emulate some stuff in software - though I had the impression only nVidia
> drivers have this particular "feature"

Can this be of any help? The problem described looks similar to this
one.
http://www.gamedev.net/community/forums/topic.asp?topic_id=293766

> > What are you talking about? Windows drivers are quite good.
> 
> I guess I'm just having bad luck with them (or actually just doing too
> weird stuff, like trying to use ATI and nVidia cards in parallel etc.)

About other question - no, I don't know of anything like nvShaderPerf.
That thread mentions some RenderMonkey, but I don't know anything about
it.

-- 

Vladimir



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